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Post by greatmilenko on Jul 21, 2007 19:44:11 GMT -5
Tank: 2 pts of stun damage
1 more pt of damage and you're unconscious
Xeno: take your shot including all modifiers
Hez and Tank are going to reach the first 2 vans this rd. Kimiko is reaching her objective this rd, then she will be 2 rds away from reaching the 3rd van. Xeno is 2 rds from reaching any of the vans, and the choppper is getting closer. guards 1 and 2 are about to get bowled by a spell, 3 and 4 are fine and 5 is disappearing behind one of the buildings.
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Post by kimiko on Jul 22, 2007 19:52:41 GMT -5
1 more pt of damage and you're unconscious Hope you got some stim patches on you, chummer...
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Post by Xeno Khan on Jul 22, 2007 23:25:54 GMT -5
F5 Manaball Spellcasting: (4) + Magic (5) - Damages (2) = [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] = 3Hits DV 4 Logic (4) + Willpower (5) = [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] = 2 Stun Total Damages now 3 Stun and 3 Physical for a total of -2 Dice
1st) Direct Combat Spells: Handle these as an Opposed Test. The caster’s Magic + Spellcasting is resisted by the target’s Body (for physical spells) or Willpower (for mana spells), plus Counterspelling (if available). The caster needs at least one net hit for the spell to take effect. Direct Combat spells affect the target from the inside, so armor does not help with resistance.
2nd) Damage Value: The base Damage Value for Combat spells is based on Force, which is chosen by the magician at the time of casting. Any net hits scored on the Spellcasting Test increase the DV by 1 per net hit. Each spell description notes whether damage is Stun (S) or Physical (P). [rand=98336195221896039075269882728062971610880562586629874772502346836]
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Post by emyj on Jul 23, 2007 11:49:53 GMT -5
Hez will try to take a shot at guard 3 or 4 whoever he has a better shot at then get to the van.
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Post by shadowtank on Jul 23, 2007 19:48:23 GMT -5
tank asks kimiko were are you going are objective is the van we need the support
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Post by kimiko on Jul 24, 2007 1:10:34 GMT -5
tank asks kimiko were are you going are objective is the van we need the support "Looting the bodies." Kimiko replies in a whisper. "That trophy's part of our objective." She continues to make her way to the body, hoping it's the right one...
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Post by greatmilenko on Jul 25, 2007 6:30:40 GMT -5
The 2 guards cannot resist Xeno's spell and fall over in a heap. There are still 2 guards visible and one who disappeared behind the building.
Plz roll inits...
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Post by Xeno Khan on Jul 25, 2007 11:35:19 GMT -5
Initiative (5) - Wounds (2) = [dice=6] [dice=6] [dice=6] = 7 (wow I might not go last.) Declaration (just cuz, I know I will go last) Free Action: Move to Van #3 (Always follow the Boss ) Free Action: Prayer to Rat Complex Action: Cast 2 Spells by dividing Spell Dice
Spell 1 Manaball on the 2 remaining guards Spell 2Manaball on the 1st 2 guards I hit.Prayer: Oh merciful Rat, watch over Hez, ShadowTank, and Princess Kimiko, so that they may fly with the wings of a Hummingbird. Let them feast on the Bounty of success and never feel the sting of Hunger's defeat.[rand=93942013904181765615507665288931228715040531747968645232724626971]
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Post by shadowtank on Jul 25, 2007 20:14:09 GMT -5
tank whispers back what trophy i dont remember any thing about a trophy is there something you forgot to tell us do you know who the guys were fighting are?
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Post by shadowtank on Jul 25, 2007 20:17:46 GMT -5
[dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [rand=16270239134565306681984735242119782216117006655416350451063280957]
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Post by kimiko on Jul 26, 2007 1:38:30 GMT -5
Initiative
[dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [rand=71180900725787021111072101063940241016645172542238580060238766979]
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Post by kimiko on Jul 26, 2007 1:39:00 GMT -5
Looks like 10.
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Post by greatmilenko on Jul 27, 2007 8:00:12 GMT -5
Hez, need an init plz... will roll it for you tonight if u dont post.
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Post by emyj on Jul 27, 2007 20:43:22 GMT -5
init [dice=6] [dice=6][dice=6] [dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6] [rand=779116205600615261562786833174592576887056699189287294531821737]
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Post by greatmilenko on Jul 28, 2007 7:43:34 GMT -5
Hez 12 Tank 9 Kimiko 10 Xeno 7
Hez fire your weapon (4 + 4 -2 (range) + 2(smartlink)= 8 die plz
Kimiko reaches the body. It is difficult to recognize if this is exactly the person you are looking for, as his wounds have slightly disfigured the face. He is the size and shape of the person you were sent for however... you'd guess about a 60% chance this is the guy you need.
Guard #3 fires at Hez (provided he isn't incapacitated after Hez's attack)
Tank arrives at the van (as this was your only action, I will assume you ran/sprinted)
Guard #4 fires at Xeno having realized there was a mage (will resolve after Hez)
Xeno launches his spells
Guard #5 fires at Xeno (provided he is still able to)
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