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Post by Xeno Khan on Jan 27, 2007 11:34:08 GMT -5
30 secs (10 rounds) till combat((You're needing some Graph Paper for this)) OK Description of warehouse. 1sq=2m Left to Right 17 squares (34m) (Columns) Top to Bottom is 10 squares (20m) (Rows)
Ground Floor Ceiling 3.6m (~12’)
Side door opens into square (1,2) (First Column, Second Row) Roll-up door opens into squares (1,4-1,7)
Stairs up to 2nd Floor (4,1-6,1) Stairs down to Vault (4,10-6,10)
Bench 1 (11,1-13,1) Bench 2 (14,1-17,1) Bench 3 (17,2-17,4) Bench 4 (17,5-17,7) Bench 5 (17,8-17,10) Bench 6 (14,10-16,10) Bench 7 (11,10-13,10)
Vehicle 1 Front Left (9,3) FRight (10,4) BackL(7,4) BR(8,5) (Takes up a 2 square by 3 square area. ) Vehicle 2 FL (9,7) FR (9,8) BL(7,7) BR(7,8)
Paint can/pile of trash 1 (7,1) Paint can/pile of trash 2 (15,1) Paint can/pile of trash 3 (17,1) Paint can/pile of trash 4 (17,4) Paint can/pile of trash 5 (10,16) Paint can/pile of trash 6 (10,7)
Lighting is a 3 banks of Florescent Lights in Rows (3,3-3,15), (7,3-7,15), and (7,3-7,15) Turning any 2 rows off is considered Partial Light ((I'll Post basement and 2nd floor monday or tuesday))
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